Tomodachi Life |
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Also known as: Tomodachi Collection: Shin Seikatsu (JP), Chin'gumoa Apateu (KR) This game has unused graphics. This game has a notes page |
Tomodachi Life is the quirky sequel to Nintendo's already weird take on the life simulation genre.
While it received two spiritual successors in the form of Miitomo and Miitopia, we still haven't gotten any news of a direct sequel for at least a decade.
Contents
- 1 Sub-Pages
- 2 Unused Text
- 2.1 Enka Lyrics
- 2.2 Demo Leftovers
- 3 Unused Music
- 3.1 Enka
- 3.2 Japanese New Year's
- 4 Unused Models
- 4.1 TestCube
- 5 Unseen Geometry
- 6 Unused Graphics
- 6.1 Dummy Graphics
- 6.2 offscreen
- 6.3 Placeholder Logos
- 7 Internal Project Name
- 8 Revision Differences
Sub-Pages
Prerelease Info |
Notes |
Regional Differences Way. Too. Many. Changes. |
Unused Text
Enka Lyrics
Located in message/Song/Song_xx_LZ.bin/ArcBase (replace xx with the corresponding Language Code) are lyrics for the Enka song, which was removed from all International releases of the game, in American English and German only. Both of them seem to be a very early and unfinished translation. The rest of the languages are filled with a placeholder while German has only placeholders in the last 2 lines.
A more accurate translation of the song's lyrics can be found at the Regional Differences section for the Concert Hall.
Japanese (used) | US_English | EU_German |
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ふられ わかれて | Reject and say goodbye | Ich träum von dir, nur dir |
あまざらし の | It's left out in rain | wenn das Abendrot naht |
おもいで | Can you | o Sehnsucht mein |
どなたか | do it that | ach, lösch den Schmerz |
けして ください | delete my memory | die Erinnerung an dich |
やきついた あなた | You are branded on my heart | deine Berührung, dein Lächeln |
あなた の かげ | Your dear feature | wie Ketten um mein Herz |
なげた | The ring | Und der Ring |
ゆびわ とわ に きゆ | which I threw never returns | und überhaupt und ach. |
あめ の | In the rain | EU_German |
くいなばし | Ku i na ba shi | EU_German |
Demo Leftovers
You can continue where youleft off in the Tomodachi Life:Move-In Version!Enjoy!
You can continue where youleft off in the Tomodachi Lifedemo version!Enjoy!
Leftover text from the demo versions.
Unused Music
Enka
Located in sound/clone_sound.bcsar are BGM_SONG_ENKA_CLICK.bcseq and BGM_SONG_ENKA.bcseq – the music sequence files for the Enka song, which is exclusive to the Japanese version of the game. Sadly, the sequences appear to have been blanked out from both files in the international versions of the game, but the instrumentation is still intact in the BANK_ENKA.cbnk file.
Japanese New Year's
The Japanese version of Tomodachi Life plays a special Theme on Japanese New Year's. The Soundtrack has been left over in all versions of the Game. The file is called newyear1214.dspadpcm.bcstm and is located in sound/stream, hidden among other soundtracks.
Unused Models
TestCube
Located in model/sample_TestCube_LZ.bin is... How surprising, an untextured cube! Likely a leftover example from the SDK.
Unseen Geometry
The room from the "Giant" dream has a door which is completely unseen in the game due to the camera angle.
Unused Graphics
To do: A lot more of these dummy graphics. |
Dummy Graphics
Many dummy/placeholder graphics are found in the files. Most are found in several locations, and the blue/white checker pattern is especially common, labeled with red text stating what it's a placeholder for.
offscreen
In model/sample_DebugTextureRender_LZ.bin, this flat model with a weird texture applied over it can be found. Likely also from the SDK.
TestCube
offscreen
A better look at the texture used by offscreen. It's internally called image256.
To do: There are more in-game placeholder graphics. |
Placeholder Logos
The banner for the Japanese version of the game, on an American console with the language set to English.
The banner data for the original Japanese release of the game contains placeholders for localized versions of the game's logo.
While technically used, these placeholder logos can only be seen by trying to play the Japanese version of the game on a modded out-of-region console.
- America
English
French
Spanish
Portuguese
- Europe
English
French
German
Italian
Spanish
Dutch
Portuguese
Russian
Internal Project Name
The game's internal project name is "clone", according to the sound/clone_sound.bcsar archive and many of the sound files contained within. This is further evidenced in the partial 3DS lotcheck document that was contained in the December 21st, 2020 Nintendo leak (located in Documents.7z\Documents\セキュリティチーム運営\プロジェクト\Knock_And_Talk_directcnotact\報奨金制度\LEGO抽出CTRdata.xls), which also references the game by this name.
Revision Differences
Please elaborate. Having more detail is always a good thing. Specifically: What exactly changed in version 1.1? Nintendo's own changelogs usually aren't of much use here because of how vague they are. |
To do: Document the demo versions. |
Version 1.1 - released June 6, 2014 - enhances gameplay stability and performance.
Version 2.0 was released exclusively in Europe on October 16, 2015, adding the option to play the game in Dutch.
(Source: https://en-americas-support.nintendo.com/app/answers/detail/a_id/8178/~/how-to-update-tomodachi-life , https://www.perfectly-nintendo.com/tomodachi-life-new-update-available-ver-2-0-item-distribution-extended/)
v · t · e The Tomodachi series | |
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Nintendo DS | Tomodachi Collection |
Nintendo 3DS | Tomodachi Life |
Related Games | |
Nintendo 3DS | Miitopia |
iOS/Android | Miitomo |